My New MaxScript tool - Kloner

General / 02 avril 2019


    Very simple and Handy Script Tool for cloning stuff around. Directly clicking on the direction you want to clone it. And the script auto-adjust the offset based on bounding box. There's a Move-Mode, and you can use it over mode any selection, not over single objects. :)

        http://www.scriptspot.com/3ds-max/scripts/kloner-a-handy-cloner



Maps Display - My Free Breakdown tool for Substance Designer

General / 23 février 2019

I was tired of creating Channels display for posting breakdown of my maps. So i made a very simple (and limited) tool for Substance designer that generates the map for me. So i can just save the map. You can control (sort of) the way the slices are made with a gradient input. That gradiente will be internally sliced in 6 histogram ranges and filter the input channels from a base material.
    In the future i would like to improve it to auto-split the outputs based in the number of inputs if possible.
    I hope it's useful for you too.  You can download it for free here :
https://kumodot.artstation.com/store/ovDe/maps-display-breakdown-tool-for-substance-designer


     It's simple to use. Just open the graph into your project and drag it to your main graph. Connect the base material to it and plug any type of linear gradient. There's some parameters to tweak the display.


  To Drag all outputs at once on substance designer, change the connection mode to Material. It's handy. :)
   


As a suggestion you can plug a Gradient Linear or a Gradient Radial as input. :) Be creative, or just use the classic linear. :)