Procedural Paint Simulation
That's the set of brush strokes i created on my ipad using ProCreate.

That's the set of brush strokes i created on my ipad using ProCreate.

Frame of the movie City of God

Frame of the movie City of God

Testing with an illustration with a lot of colors. (I could not find the credit for the original artist yet).

Testing with an illustration with a lot of colors. (I could not find the credit for the original artist yet).

You can have access to this project file on my marketplace and help me out keeping up researching while learning with the files.
   https://www.artstation.com/kumodot/store/DezD/paintfx-v01-procedural-paint-look-simulation

You can have access to this project file on my marketplace and help me out keeping up researching while learning with the files.
https://www.artstation.com/kumodot/store/DezD/paintfx-v01-procedural-paint-look-simulation

Some of the frames i ha ve sampled to test.

Some of the frames i ha ve sampled to test.

Not-organized-yet Graph

Not-organized-yet Graph

Here's one exemple of how i managed to add move variation and detail control. I have 3 systems generating strocks with different densities and 2 other systems that generate masks to blend them. FG/BG mask and detail mask.

Here's one exemple of how i managed to add move variation and detail control. I have 3 systems generating strocks with different densities and 2 other systems that generate masks to blend them. FG/BG mask and detail mask.

The cool think with the detaile masks, is that i can control the detail variation as we can see here, half of the face is very rough and the other half has more details. I can add hits of colors to some strokes too like those red tones..

The cool think with the detaile masks, is that i can control the detail variation as we can see here, half of the face is very rough and the other half has more details. I can add hits of colors to some strokes too like those red tones..

closeup

closeup

Here's the poster of the Movie "Moonlight" sampled as a procedural paint.

Here's the poster of the Movie "Moonlight" sampled as a procedural paint.

CloseUp on that paint

CloseUp on that paint

CloseUp on that paint (3D view)

CloseUp on that paint (3D view)

Original photo by Photographer Lisa Kristine (@lisakristine)

Original photo by Photographer Lisa Kristine (@lisakristine)

Original photo by Photographer Lisa Kristine (@lisakristine)

Original photo by Photographer Lisa Kristine (@lisakristine)

Original photo by Photographer Lisa Kristine (@lisakristine)

Original photo by Photographer Lisa Kristine (@lisakristine)

Original photo by Photographer Lisa Kristine (@lisakristine)

Original photo by Photographer Lisa Kristine (@lisakristine)

Procedural Paint Simulation

My fist study on ink/paint simulation using Substance Designer. That software is so versatile it always surprise me. :) BTW, I did not focus much on the height maps yet.
Far from perfect. But already happy with some results. I used some random images as sample for the inputs.
You can download that version of this project on my Marketplace here -> https://www.artstation.com/kumodot/store/DezD/paintfx-v01-procedural-paint-look-simulation

More artwork