Keinon - Action Scene - Tendril's tribute animation

Keinon - Action Scene Tribute

My Keinon early render tests, using the final model version. (I did not worked lighting the final shots)

My Keinon early render tests, using the final model version. (I did not worked lighting the final shots)

This was a "LUT" test to test the look using a color reference that we like from the movie "The shape of water".

This was a "LUT" test to test the look using a color reference that we like from the movie "The shape of water".

This was a "LUT" test to test the look using a color reference that we like from the movie "The shape of water".

This was a "LUT" test to test the look using a color reference that we like from the movie "The shape of water".

My light tests using a more dramatic setup in the lookdev stage. (That scar was not the final texture)

My light tests using a more dramatic setup in the lookdev stage. (That scar was not the final texture)

Scar Texture subtle variations.

Scar Texture subtle variations.

This was the first render i did of Keinon, using first version of the character, more "cartoony and much younger". The final model is different.

This was the first render i did of Keinon, using first version of the character, more "cartoony and much younger". The final model is different.

KneePads on Substance Painter

KneePads on Substance Painter

KneePads Texture

KneePads Texture

Legs, shoes, kneepad

Legs, shoes, kneepad

Shoes textures.

Shoes textures.

Shoes Details

Shoes Details

I've made a ton of scar texture variations, so the director could choose from.

I've made a ton of scar texture variations, so the director could choose from.

Testing a more stylized render look, with harder edges/light, more saturation, strong eye reflection,etc. (On our brainstom stage).

Testing a more stylized render look, with harder edges/light, more saturation, strong eye reflection,etc. (On our brainstom stage).

For the Kimono and Skarf i create some Patterns on Substance Designer and baked them using Substance Painter.

For the Kimono and Skarf i create some Patterns on Substance Designer and baked them using Substance Painter.

Substance Design + Painter for the Cloth/patterns.

Substance Design + Painter for the Cloth/patterns.

Substance Design + Painter for the Cloth/patterns.

Substance Design + Painter for the Cloth/patterns.

Substance Design + Painter for the Cloth/patterns.

Substance Design + Painter for the Cloth/patterns.

That's the final version of the Kimono Fabric pattern.

That's the final version of the Kimono Fabric pattern.