Keinon - Action Scene - Tendril's tribute animation
Keinon - Action Scene Tribute
My Keinon early render tests, using the final model version. (I did not worked lighting the final shots)
One of our Color Grading references from the movie "The shape of water". And a Work in progress render of Keinon.
One of our Color Grading references from the movie "The shape of water". And a Work in progress render of Keinon.
My light tests using a more dramatic setup in the lookdev stage. (That scar was not the final texture)
Scar Texture subtle variations.
This was the first render i did of Keinon, using first version of the character, more "cartoony and much younger". The final model is different.
KneePads on Substance Painter
KneePads Texture
Legs, shoes, kneepad
Shoes textures.
Shoes Details
I've made a ton of scar texture variations, so the director could choose from.
Testing a more stylized render look, with harder edges/light, more saturation, strong eye reflection,etc. (On our brainstom stage).
For the Kimono and Skarf i create some Patterns on Substance Designer and baked them using Substance Painter.
Substance Design + Painter for the Cloth/patterns.
Substance Design + Painter for the Cloth/patterns.
Substance Design + Painter for the Cloth/patterns.
That's the final version of the Kimono Fabric pattern.
Keinon - Action Scene - Tendril's tribute animation
I have worked as a Concept/Texture/LookDev Artist on that original tribute animation by Tendril Animation Studio. You can check the animation, full Credits, and more about this production directly at Tendril's website ! -> https://tendril.ca/work/keinon/ I have worked on both characters, the hero (Keinon) and the Demon.