Wip frame from lookDev stage i did for Yummy Hungry Animation
Wip Frame of the final animation. Yes the Dof was faked, it does not follow optical rules lol. :)
Final LookDev frame for the Yeti Short animation.
Another version (Earlier) of this frame. This one has a more "real looking" ice, but i had to change to better "reading" of what's inside.
Contact Sheet of Colour variations. Mostly BG variations.
Burger variations and some references. It must look between "real" and "cartoon" look. BTW : I know that the cheese should come on TOP of the meat. lol.
Stills from the Yum Yummy Superlicious short animations we did at the studio for the launch of the Mobile game. :)
The game is in 2D but we did the 3D version of it for the shorts. I did a lot of LookdDev/Lighting and texture work for those animations. Used Substance Designer for many maps, and i worked on the Nuke composition of this one too.