This was a study made in some hours to keep studying Adobe Substance Designer.
Made in some hours in the rush of my rare free time. I saw a model of the ball on the internet and have to give it a try to recreate it procedurally. I still want to do some turntables and a simple scene to present it better. Maybe give a try on Adobe 3D Stagger with the SBSAR. I didn't find the correct design for the patterns and cuts on the bomb, so I create my own design based on a few references. That one is similar to the one used by the Green Goblin on SpiderMan 2 - No Way home.
First pass (orange color) was made on the first day. And second pass, with much more finer detailing and better handling/balance of colors and layout was made on the second day after work. ;)
I hope you like it ! :)