IKEA - Tag us In

IKEA | Service Offer Campaign

My first lookdev tests with generic hdr and some service lights. No post

My first lookdev tests with generic hdr and some service lights. No post

Update to the first LookDev, now with lights for the Store building and updated materials. No post

Update to the first LookDev, now with lights for the Store building and updated materials. No post

Final shot in the animation.

Final shot in the animation.

I worked on the lookdev for this set and final lighting.

I worked on the lookdev for this set and final lighting.

I worked on the lookdev for this set and final lighting.

I worked on the lookdev for this set and final lighting.

A Close Up on the parking lot assets, to check the vegetation and asphalt substance shaders.

A Close Up on the parking lot assets, to check the vegetation and asphalt substance shaders.

LookDev test of vegetation

LookDev test of vegetation

Vegetation texture/displace i made on Substance.

Vegetation texture/displace i made on Substance.

Crop on Vegetation/asphalt details.

Crop on Vegetation/asphalt details.

Another Angle on Parking lot.

Another Angle on Parking lot.

This is the second Set i worked doing textures, lighting and Render. No post

This is the second Set i worked doing textures, lighting and Render. No post

Crop of the second Set i worked doing textures, lighting and Render. No post

Crop of the second Set i worked doing textures, lighting and Render. No post

IKEA - Tag us In

I worked on this IKEA's spots at Tendril Studio as LookdDev, texture and Lighting artist. Using redshift for render, and substance designer and painter for textures. The overall styling "guide" is to go towards the miniature/diorama look.

Full project on Tendri's site at https://tendril.ca/work/ikea/

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