First version (0.7) of my procedural Electrical Tape. I will improve it overtime, so if you get this version you will be able to receive updates in the future.
On the sample images, the ones with the tubes were rendered in Redshift using the generated maps from this project. I have modeled the strips around the tubes and used the maps to build the shader. Remember to turn on or off the opacity map, or use the opacity channel on your shader to have the transparency working. Otherwise you will have the holes filled with a metal shader that's generated under the tape strips.
Added Sample OBJ scene + Smart Material to make easier to use over other materials on Substance Painter. Enjoy !